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Game Localization in Turkey

09:23 Reporter: MD 1 Response
As the international demand for video games rises, successful titles depend on their adaptation to various cultures and languages in a slightly different way from other audiovisual creations such as films. These products tap into a very emotional activity within society: “play”. It is “play” that first bonds us to our own culture and history, to what we see as normal, fun, appropriate, or funny. Semiotics play a great part on this adaptation since the function of signs and symbols in natural languages can be significantly different from one culture to another, differences that extend from the syntactic layer of communication, to the semantic and the pragmatic one. Some of these disparities may be so small they are easily adaptable, but many other can be notably distinct or even contradictory, so translators may have a challenging task ahead because their input might require the alteration of the actual game in some cases.

Video games, unlike any other entertainment products, aim at motivating and challenging players at their own level and pace. They do this by various means, for example, a customisable avatar, an adjustable difficulty level, and a relative freedom of movement and interaction within the virtual world. The country and language of destination may also affect the game itself (Bernal 2006), especially when dealing with violence, historical events, foul language, or sex, since different cultures are more sensitive than others to these matters. But there is also what Sutton-Smith (1997:99) calls ‘counterludic identity’, which means that sometimes the country importing the game refuses to play them the way the exporting one does, putting more emphasis on their own way of playing. As a result, the same game released simultaneously in the United States, France, Germany, China, and Japan, Turkey for example, might show different features to adjust to fans’ expectations, as well as the various cultural and legal frameworks.

When games are more story- than action-driven, culturalising them can be challenging because of all the premises the designers are taking for granted in the development of the plot. Asian gamers seem to prefer more child-like characters, while Western countries might emphasize adult features. An example of the changes that are likely to happen during localization is Fatal Frame (Tecmo 2001). In the original Japanese version the female protagonist, Miku, was a frightened seventeen year old girl looking for her brother Mafuyu who disappeared after entering a haunted mansion. In the US and European versions Miku is nineteen, has Western features, and is not wearing the original Japanese school uniform. Unfortunately, developers did not think necessary to change her brother’s appearance, so when players do find Mafuyu at the end of the game they do not seem to be blood-related.

Translating games into Turkish can be a real challenge because you need to know the Turkish culture as well. Not only you translate a game in Turkish you convert the game in a way that the Turkish audience understands. This requires understanding and knowing Turkish culture and Turkish population.

A similar thing happens with the depiction of blood, and real historical events; many things have to be readjusted to fit the country’s tolerance and taste in order not to hurt sensibilities. This is probably one of the reasons why so many games take place in imaginary worlds. This customisation effort draws on the knowledge of geopolitical strategists, like Tom Edwards from Englobe. During the 2006 Game Developers Conference in California he explained the importance of being culturally aware when internationalising games in a presentation called “Fun vs. Offensive: Balancing the ‘Cultural Edge’ of Content for Global Games” (Edwards 2006). Both developers and publishers want to please their clients. Gamers are not particularly interested in where the game comes from, or who created it any more than someone buying a new car or DVD player. A product for mass consumption only keeps the branding features of the trademark; all the other characteristics might be subject to customisation due to the need to appeal to the local market. Therefore the translation will be in some cases an actual recreation, or, to put it in the words of Mangiron & O’Hagan (2006), a ‘transcreation’, where translators will be expected to produce a text with the right ‘feel’ for the target market. It is important for translators to be aware of the logic behind this. Video games are a software product, and as such, they will have manuals and instructions, as well as interactive menus and help files. This will call for technical translation. On the other hand, we will also find narration and dialogue closer to literary texts or film scripts where a more creative translation would be expected. However, unlike most forms of translation, video games can adapt or even change the original script, as long as it is in the search of enhanced fun and playability of the target culture. We can only find a parallel of this type of practice in the translation of children’s literature where professionals often adapt or alter the original text to improve children’s understanding and enjoyment of the book.

SCEE David Reeves, has stated that the main reason that Europe is often affected by significant content delays is because of language localization. He stated "the problem is that there isn't enough incentive for developers to work on multiple language translations during development. Hence, Europeans suffer delays and may never see a particular title". He also commented on why the UK and Ireland which are English speaking countries, also experience the same delays as those in continental Europe with many different languages despite little or no modification. He stated "With PlayStation Store we could probably go in the UK almost day and date. But then what are the Germans and the French going to say to me? That I'm Anglo-centric" indicating that the reason that these countries also must wait is to avoid criticism from other large European gaming countries such as Turkey, Germany and France.[1]

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Turkish Game Localization Services

09:17 Reporter: MD 1 Response
What games localization service offers:
  • Turn-key game solutions for all your translation and localization needs: audio, video, graphics localization and DTP services
  • Localization engineering services, processing all file formats
  • Adaptation of your games for different locales
  • Optimization of your localization game costs
  • Consultancy game services in internationalization, localization and multilingual content management
  • Increase your international sales revenue
  • Meet your international worldwide releases deadlines
  • Satisfy your worldwide fans and gain international success
  • Recreate the atmosphere and sensations of your games in all language versions

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Turkish Software Localization Services

09:15 Reporter: MD 2 Responses
In today's competitive world, globalization can often be the difference between a product's success and failure. Net-Translators has the expertise you need to translate your software products into over 60 languages and capture a wider target market.
We work with leading software developers as well as smaller technology start-ups, including Adobe, BMC Software, Microsoft and RSA . Our services include user interface localization, internationalization infrastructure, string table translation, interface adaptation and, resource compilation.
Inaccurate or inexpert translations can lead to users incorrectly using your product, often with serious negative consequences. Only a proven, professional software translator with a solid understanding of your specific field can provide solutions for your technical translation needs. Net-Translators employs over 500 translators from around the globe, including translation experts with specific industry expertise. Our translation team undergoes extensive professional training and examination on an ongoing basis, in order to ensure that you benefit from the strong expertise required to achieve excellent localization

What are software localization services?

Competition in the software industry is fierce with many quality products vying for the same market. Differentiation today is not about bells and whistles, but about who best meets the needs of the customer. Translation is the key to a strategic advantage.
Software localization is much more than translating user interfaces from one language to another. It is about adapting all cultural content and technical issues to a specific audience in a given location.
Localization means ensuring that your software "speaks" the language of your customers. In a world of globalization, localization can make the difference between success and failure in your target markets. However, as the business environment becomes increasingly competitive, the challenge of adapting software, documentation, online help, web pages and manuals to conform to the cultural, linguistic and regulatory needs of each customer becomes formidable.

Benefits for vendors as well as users

In five years, the number of non-English speaking Internet users has gone from less than 10% to nearly 64%. Similarly, more non-English speaking users are using localized software products. (Nielsen/Net ratings Internet measurement service)
Users of computer software expect their software to be written in their own language. Although localization services come at a cost to software developers, it also yields concrete benefits: Besides the immediate benefit of higher worldwide sales, proper localization can also reduce expenses. Users who understand a product fully are more skilled in managing it, more efficient in using it and less likely to make costly mistakes and utilize costly support resources. These are all issues that affect the bottom line. The more skilled and efficient the users, the lower the burden on customer support and services.

Typical Localization Issues

When localizing software products to multiple languages, many details must be attended to:
  • Are messages presented in the user's own language?
  • Are input fields formatted as is customary in the specific country (names, addresses, dates, and other data)?
  • Do keyboard characters act as expected when input is required?
  • Do error messages in the local language ensure quick resolution?

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Turkish Technical Manual Translation Services

09:14 Reporter: MD 1 Response
Technical manuals provide step-by-step instructions to users on how to install, operate and maintain a device, system or software application. The users, who are the reading audience of a technical manual, can range from untrained consumers to highly educated technical personnel. But whoever the reader is, the instructions must be written clearly and accuractly, using the correct technical terminology.


Many technical manuals are written in MS Word. But we also support other file formats such as Adobe Framemaker and just about any other document file format. If your technical manual has technical drawings and illustrations, we can translate the textual callouts and captions in just about any drawing application.

Technical Terminology
A key to a good technical translation is the consistent use of correct terminology. At the start of a translation project, our project manager will send you a glossary which lists the unique industry-specific technical terms used in your project. Terminology translation into each language will be determined at the onset of the project to promote consistency and accuracy in the technical translation.

Use of Translation Memories
The use of translation memories will not only yield a better translation, it will help save lots of money in the long run. Since technical translations are very often updated, you will only need to translate the revisions in each update.

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Looking for English to Turkish Translation Services?

09:11 Reporter: MD 0 Responses
We are a group of full-time freelance Turkish language translators offering premium quality English to Turkish and Turkish to English translation services. All our team members are native Turkish speakers, and have at least 10 years of active translation experience in a wide range of fields from medicine to business, from information technology to social sciences. We have a proven record of success as evidenced by testimonials from our valuable clients. 
 
We work for many internationally distinguished translation agencies on a regular basis. Nevertheless, we offer services directly to institutional and individual clients as well. Whether an individual with occasional Turkish translation requirements such as a letter to or from a Turkish friend, or a company requiring frequent translations and updates on a regular basis like newsletters, or web pages, you will discover some good reasons why turktrans is the answer to your needs for reliable, accurate, consistent and cost-effective Turkish translations and related services.

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